Files
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private/TextureEditorConstants.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

10 lines
189 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
const double MaxZoom = 16.0;
const double MinZoom = 0.01;
const double ZoomStep = 0.1;