Files
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor/Private
richard talbotwatkin 06e531b6de Fixed serialization / versioning issue with MeshDescription, and fixed unnecessary memory bloat by not retaining MeshDescriptionBulkData which is generated to be written to the DDC when a legacy static mesh is first loaded. This goes alongside CL 7248033
#jira UE-76666
#rb Alexis.Matte

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: richard.talbotwatkin
#ROBOMERGE-SOURCE: CL 7265474 in //UE4/Release-4.23/... via CL 7265475
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7337809 by richard talbotwatkin in Dev-Build branch]
2019-07-16 23:44:05 -04:00
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