Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Private/IPropertyGenerationUtilities.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

16 lines
584 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
/** Defines internal utilities for generating property layouts. */
class IPropertyGenerationUtilities
{
public:
virtual ~IPropertyGenerationUtilities() { }
/** Gets the instance type customization map for the details implementation providing this utilities object. */
virtual const FCustomPropertyTypeLayoutMap& GetInstancedPropertyTypeLayoutMap() const = 0;
/** Rebuilds the details tree nodes for the details implementation providing this utilities object. */
virtual void RebuildTreeNodes() = 0;
};