Files
UnrealEngineUWP/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/PIEPreviewDeviceProfileSelector.Build.cs
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

38 lines
832 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class PIEPreviewDeviceProfileSelector : ModuleRules
{
public PIEPreviewDeviceProfileSelector(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("Engine");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Json",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"PIEPreviewDeviceSpecification",
"RHI",
"JsonUtilities",
"MaterialShaderQualitySettings",
"Slate",
"SlateCore",
"ApplicationCore",
"Engine",
"UnrealEd",
"EditorStyle"
}
);
}
}
}