Files
UnrealEngineUWP/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

27 lines
561 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "OverlayEditorPrivate.h"
#include "IOverlayEditorModule.h"
DEFINE_LOG_CATEGORY(LogOverlayEditor);
/**
* Implements the OverlayEditor module
*/
class FOverlayEditorModule
: public IOverlayEditorModule
{
public:
// IModuleInterface interface
virtual void StartupModule() override { }
virtual void ShutdownModule() override { }
// End IModuleInterface interface
};
IMPLEMENT_MODULE(FOverlayEditorModule, OverlayEditor);