Files
UnrealEngineUWP/Engine/Source/Editor/MeshPaint
jason stasik cc0fabc3bc For static mesh vertex painting, ensure all LODs are updated when filling all LODS.
Fill now respects bPaintOnSpecificLOD for static meshes.
#jira UE-66702,UE-76411
#rb jurre.debaare

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jason.stasik
#ROBOMERGE-SOURCE: CL 7107557 in //UE4/Release-4.23/... via CL 7107564
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7133239 by jason stasik in Dev-Build branch]
2019-06-21 03:27:22 -04:00
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