Files
UnrealEngineUWP/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

24 lines
623 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "EditorStyleSet.h"
class FCurveTableEditorCommands : public TCommands<FCurveTableEditorCommands>
{
public:
FCurveTableEditorCommands()
: TCommands<FCurveTableEditorCommands>(TEXT("CurveTableEditor"), NSLOCTEXT("Contexts", "CurveTableEditor", "Curve Table Editor"), NAME_None, FEditorStyle::GetStyleSetName())
{
}
virtual void RegisterCommands() override;
public:
// Command to allow users to toggle the view mode
TSharedPtr<FUICommandInfo> CurveViewToggle;
};