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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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83fca80d0b8fbffda0986bbc19b4ff0747fc7db3
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Misc
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aurel cordonnier e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00
..
AssetRegistryInterface.cpp
Make UE::AssetRegistry::Filtering work on provided containers so that the upcoming threadsafe AssetRegistry can use its own threadsafe data for the queries.
2021-04-14 10:11:49 -04:00
ExclusiveLoadPackageTimeTracker.cpp
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GCObjectReferencer.cpp
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NotifyHook.cpp
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PackageAccessTracking.cpp
Remove low value check statement that was causing high quantity of allocations due to FName to string conversion in the condition.
2021-04-12 11:00:20 -04:00
PackageAccessTrackingOps.cpp
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PackageName.cpp
Merge from Release-Engine-Test @ 16624776 to UE5/Main
2021-06-10 13:13:24 -04:00
PackagePath.cpp
Cherrypicking Mirage code base (disabled) from Dev-Cooker
2021-04-30 08:14:54 -04:00
PackagePathTest.cpp
Cherrypicking Mirage code base (disabled) from Dev-Cooker
2021-04-30 08:14:54 -04:00
RedirectCollector.cpp
Harvest soft object path package on save for cooker to handle save permutations such as the world partition grid cell split:
2021-06-02 10:28:45 -04:00
TextBuffer.cpp
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UObjectToken.cpp
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WorldCompositionUtility.cpp
Removal of UE4 references from code base
2021-04-14 11:13:44 -04:00
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