Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
83fca80d0b8fbffda0986bbc19b4ff0747fc7db3
UnrealEngineUWP/Engine/Source/Developer/TraceAnalysis/Public/Trace
History
Martin Ridgers 1495ddab0d Removed the self-hosted Trace stores in plugins and Unreal Insights. They can assume that the trace store is already running and therefore need to just attempt to connect to it.
#rb im

[CL 16603794 by Martin Ridgers in ue5-main branch]
2021-06-09 08:50:02 -04:00
..
Analysis.h
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
Analyzer.h
Added a EventData.GetSize() method to report the size in bytes of a traced event to the curious.
2021-04-26 03:35:01 -04:00
ControlClient.h
Added access to Trace.Stop() via the "command-and-control" server.
2021-03-17 17:21:08 -04:00
DataStream.h
Moved the Trace namespace into the UE namespace.
2020-11-17 06:54:28 -04:00
StoreClient.h
Add accessor for the "store_dir" field of the trace store's /v1/status response.
2021-06-03 03:34:33 -04:00
StoreService.h
Removed the self-hosted Trace stores in plugins and Unreal Insights. They can assume that the trace store is already running and therefore need to just attempt to connect to it.
2021-06-09 08:50:02 -04:00
Powered by Gitea Page: 970ms Template: 24ms
English
English
Licenses API