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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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83bd3cd7c6caa41cbd87377cca2a837a464df75d
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private
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ben marsh 83bd3cd7c6 Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6631504 in //UE4/Main/...
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v365-6733468)

[CL 6748759 by ben marsh in Dev-Anim branch]
2019-05-31 18:06:13 -04:00
..
External
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-05-31 18:06:13 -04:00
LiveCodingLog.cpp
…
LiveCodingLog.h
…
LiveCodingModule.cpp
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-05-31 18:06:13 -04:00
LiveCodingModule.h
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-05-31 18:06:13 -04:00
LiveCodingSettings.cpp
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 21:03:48 -04:00
LiveCodingSettings.h
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 21:03:48 -04:00
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