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UnrealEngineUWP
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839f04ca224071e4e0d59900285a843d99c3dbe1
UnrealEngineUWP
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Engine
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UnrealBuildTool
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Android
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Nick Whiting
839f04ca22
#oculus Updating runtimes to 0.7.0 (Desktop) and 0.6.1 (Mobile)
...
#jira UE-20291 [CL 2681668 by Nick Whiting in Main branch]
2015-09-05 13:39:13 -04:00
..
AndroidProjectGenerator.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
AndroidToolChain.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
UEBuildAndroid.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
UEDeployAndroid.cs
#oculus Updating runtimes to 0.7.0 (Desktop) and 0.6.1 (Mobile)
2015-09-05 13:39:13 -04:00