Files
UnrealEngineUWP/Engine/Source/Runtime/PropertyPath/PropertyPath.Build.cs
Ryan Gerleve e88617b37e Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4119306 by Ryan Gerleve in Dev-Networking branch]
2018-06-07 22:39:07 -04:00

16 lines
294 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PropertyPath : ModuleRules
{
public PropertyPath(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject"
});
}
}