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35 lines
624 B
C#
35 lines
624 B
C#
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class Projects : ModuleRules
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{
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public Projects(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Json",
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}
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);
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PrivateIncludePaths.AddRange(
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new string[]
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{
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"Runtime/Projects/Private",
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}
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);
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if (Target.bIncludePluginsForTargetPlatforms)
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{
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PublicDefinitions.Add("LOAD_PLUGINS_FOR_TARGET_PLATFORMS=1");
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}
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else
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{
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PublicDefinitions.Add("LOAD_PLUGINS_FOR_TARGET_PLATFORMS=0");
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}
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}
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}
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}
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