Files
UnrealEngineUWP/Engine/Source/Runtime/ImageWriteQueue/ImageWriteQueue.Build.cs
Ryan Gerleve bcca42e74a Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4284864 by Ryan Gerleve in Dev-Networking branch]
2018-08-14 15:58:25 -04:00

26 lines
438 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageWriteQueue : ModuleRules
{
public ImageWriteQueue(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ImageWrapper",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"RenderCore",
"RHI",
}
);
}
}