Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

31 lines
713 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CoreUObject : ModuleRules
{
public CoreUObject(ReadOnlyTargetRules Target) : base(Target)
{
PrivatePCHHeaderFile = "Private/CoreUObjectPrivatePCH.h";
SharedPCHHeaderFile = "Public/CoreUObjectSharedPCH.h";
PrivateIncludePaths.Add("Runtime/CoreUObject/Private");
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"TargetPlatform",
}
);
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Projects");
PrivateDependencyModuleNames.Add("ApplicationCore");
PrivateDependencyModuleNames.Add("Json");
}
}