Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs
Ryan Gerleve ac280888a0 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4175728 by Ryan Gerleve in Dev-Networking branch]
2018-06-29 20:48:58 -04:00

27 lines
617 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using System;
using System.Globalization;
using System.Windows.Data;
namespace nDisplayLauncher.ValueConversion
{
public class SizeConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
double newSize = (System.Convert.ToDouble(value) - System.Convert.ToDouble(parameter));
if (newSize < 0)
{
newSize = 32;
}
return newSize;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return true;
}
}
}