Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

20 lines
428 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "AutomationDriverTypeDefs.h"
class IElementLocator;
class FSlateWidgetLocatorByPathFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FString& Path);
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FDriverElementPtr& Root,
const FString& Path);
};