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268 lines
8.2 KiB
C++
268 lines
8.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DerivedDataCacheRecord.h"
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#include "Containers/UnrealString.h"
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#include "DerivedDataCacheKey.h"
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#include "HAL/CriticalSection.h"
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#include "Misc/ScopeRWLock.h"
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#include "Misc/StringBuilder.h"
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#include "Serialization/CompactBinary.h"
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#include "UObject/NameTypes.h"
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#include <atomic>
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namespace UE::DerivedData::Private
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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class FCacheRecordBuilderInternal final : public ICacheRecordBuilderInternal
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{
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public:
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explicit FCacheRecordBuilderInternal(const FCacheKey& Key);
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~FCacheRecordBuilderInternal() final = default;
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void SetMeta(FCbObject&& Meta) final;
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FPayloadId SetValue(const FSharedBuffer& Buffer, const FPayloadId& Id) final;
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FPayloadId SetValue(const FPayload& Payload) final;
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FPayloadId AddAttachment(const FSharedBuffer& Buffer, const FPayloadId& Id) final;
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FPayloadId AddAttachment(const FPayload& Payload) final;
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FCacheRecord Build() final;
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FRequest BuildAsync(FOnCacheRecordComplete&& OnComplete, EPriority Priority) final;
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FCacheKey Key;
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FCbObject Meta;
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FPayload Value;
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TArray<FPayload> Attachments;
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};
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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class FCacheRecordInternal final : public ICacheRecordInternal
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{
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public:
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FCacheRecordInternal() = default;
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explicit FCacheRecordInternal(FCacheRecordBuilderInternal&& RecordBuilder);
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~FCacheRecordInternal() final = default;
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const FCacheKey& GetKey() const final;
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const FCbObject& GetMeta() const final;
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FSharedBuffer GetValue() const final;
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const FPayload& GetValuePayload() const final;
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FSharedBuffer GetAttachment(const FPayloadId& Id) const final;
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const FPayload& GetAttachmentPayload(const FPayloadId& Id) const final;
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TConstArrayView<FPayload> GetAttachmentPayloads() const final;
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const FPayload& GetPayload(const FPayloadId& Id) const final;
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inline void AddRef() const final
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{
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ReferenceCount.fetch_add(1, std::memory_order_relaxed);
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}
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inline void Release() const final
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{
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if (ReferenceCount.fetch_sub(1, std::memory_order_acq_rel) == 1)
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{
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delete this;
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}
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}
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private:
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mutable std::atomic<uint32> ReferenceCount{0};
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FCacheKey Key;
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FCbObject Meta;
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FPayload Value;
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TArray<FPayload> Attachments;
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mutable FRWLock CacheLock;
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mutable FSharedBuffer ValueCache;
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mutable TArray<FSharedBuffer> AttachmentsCache;
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};
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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static FPayloadId GetOrCreatePayloadId(const FPayloadId& Id, const FIoHash& RawHash)
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{
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return Id.IsValid() ? Id : FPayloadId::FromHash(RawHash);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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FCacheRecordInternal::FCacheRecordInternal(FCacheRecordBuilderInternal&& RecordBuilder)
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: Key(RecordBuilder.Key)
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, Meta(MoveTemp(RecordBuilder.Meta))
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, Value(MoveTemp(RecordBuilder.Value))
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, Attachments(MoveTemp(RecordBuilder.Attachments))
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{
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}
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const FCacheKey& FCacheRecordInternal::GetKey() const
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{
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return Key;
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}
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const FCbObject& FCacheRecordInternal::GetMeta() const
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{
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return Meta;
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}
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FSharedBuffer FCacheRecordInternal::GetValue() const
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{
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if (Value.IsNull())
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{
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return FSharedBuffer();
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}
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if (FReadScopeLock Lock(CacheLock); ValueCache)
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{
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return ValueCache;
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}
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FWriteScopeLock Lock(CacheLock);
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if (ValueCache)
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{
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return ValueCache;
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}
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ValueCache = Value.GetData().Decompress();
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return ValueCache;
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}
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const FPayload& FCacheRecordInternal::GetValuePayload() const
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{
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return Value;
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}
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FSharedBuffer FCacheRecordInternal::GetAttachment(const FPayloadId& Id) const
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{
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const int32 Index = Algo::BinarySearchBy(Attachments, Id, &FPayload::GetId);
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if (Attachments.IsValidIndex(Index))
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{
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if (FReadScopeLock Lock(CacheLock); AttachmentsCache.IsValidIndex(Index) && AttachmentsCache[Index])
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{
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return AttachmentsCache[Index];
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}
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FWriteScopeLock Lock(CacheLock);
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if (AttachmentsCache.IsEmpty())
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{
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AttachmentsCache.SetNum(Attachments.Num());
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}
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FSharedBuffer& Cache = AttachmentsCache[Index];
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if (Cache.IsNull())
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{
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Cache = Attachments[Index].GetData().Decompress();
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}
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return Cache;
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}
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return FSharedBuffer();
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}
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const FPayload& FCacheRecordInternal::GetAttachmentPayload(const FPayloadId& Id) const
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{
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const int32 Index = Algo::BinarySearchBy(Attachments, Id, &FPayload::GetId);
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return Attachments.IsValidIndex(Index) ? Attachments[Index] : FPayload::Null;
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}
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TConstArrayView<FPayload> FCacheRecordInternal::GetAttachmentPayloads() const
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{
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return Attachments;
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}
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const FPayload& FCacheRecordInternal::GetPayload(const FPayloadId& Id) const
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{
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return Value.GetId() == Id ? Value : GetAttachmentPayload(Id);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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FCacheRecordBuilderInternal::FCacheRecordBuilderInternal(const FCacheKey& InKey)
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: Key(InKey)
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{
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}
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void FCacheRecordBuilderInternal::SetMeta(FCbObject&& InMeta)
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{
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Meta = MoveTemp(InMeta);
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Meta.MakeOwned();
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}
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FPayloadId FCacheRecordBuilderInternal::SetValue(const FSharedBuffer& Buffer, const FPayloadId& Id)
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{
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FCompressedBuffer CompressedBuffer = FCompressedBuffer::Compress(NAME_Default, Buffer);
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const FPayloadId ValueId = GetOrCreatePayloadId(Id, CompressedBuffer.GetRawHash());
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return SetValue(FPayload(ValueId, MoveTemp(CompressedBuffer)));
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}
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FPayloadId FCacheRecordBuilderInternal::SetValue(const FPayload& Payload)
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{
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checkf(Payload, TEXT("Failed to set value on %s because the payload is null."), *WriteToString<96>(Key));
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const FPayloadId& Id = Payload.GetId();
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checkf(Value.IsNull(),
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TEXT("Cache: Failed to set value on %s with ID %s because it has an existing value with ID %s."),
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*WriteToString<96>(Key), *WriteToString<32>(Id), *WriteToString<32>(Value.GetId()));
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checkf(Algo::BinarySearchBy(Attachments, Id, &FPayload::GetId) == INDEX_NONE,
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TEXT("Failed to set on %s with ID %s because it has an existing attachment with that ID."),
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*WriteToString<96>(Key), *WriteToString<32>(Id));
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Value = Payload;
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return Id;
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}
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FPayloadId FCacheRecordBuilderInternal::AddAttachment(const FSharedBuffer& Buffer, const FPayloadId& Id)
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{
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FCompressedBuffer CompressedBuffer = FCompressedBuffer::Compress(NAME_Default, Buffer);
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const FPayloadId AttachmentId = GetOrCreatePayloadId(Id, CompressedBuffer.GetRawHash());
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return AddAttachment(FPayload(AttachmentId, MoveTemp(CompressedBuffer)));
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}
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FPayloadId FCacheRecordBuilderInternal::AddAttachment(const FPayload& Payload)
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{
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checkf(Payload, TEXT("Failed to add attachment on %s because the payload is null."), *WriteToString<96>(Key));
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const FPayloadId& Id = Payload.GetId();
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const int32 Index = Algo::LowerBoundBy(Attachments, Id, &FPayload::GetId);
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checkf(!(Attachments.IsValidIndex(Index) && Attachments[Index].GetId() == Id) && Value.GetId() != Id,
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TEXT("Failed to add attachment on %s with ID %s because it has an existing attachment or value with that ID."),
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*WriteToString<96>(Key), *WriteToString<32>(Id));
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Attachments.Insert(Payload, Index);
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return Id;
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}
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FCacheRecord FCacheRecordBuilderInternal::Build()
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{
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return CreateCacheRecord(new FCacheRecordInternal(MoveTemp(*this)));
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}
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FRequest FCacheRecordBuilderInternal::BuildAsync(FOnCacheRecordComplete&& OnComplete, EPriority Priority)
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{
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ON_SCOPE_EXIT { delete this; };
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checkf(OnComplete, TEXT("Failed to build cache record for %s because the completion callback is null."),
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*WriteToString<96>(Key));
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OnComplete(Build());
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return FRequest();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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FCacheRecord CreateCacheRecord(ICacheRecordInternal* Record)
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{
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return FCacheRecord(Record);
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}
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FCacheRecordBuilder CreateCacheRecordBuilder(ICacheRecordBuilderInternal* RecordBuilder)
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{
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return FCacheRecordBuilder(RecordBuilder);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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FCacheRecordBuilder CreateCacheRecordBuilder(const FCacheKey& Key)
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{
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return CreateCacheRecordBuilder(new FCacheRecordBuilderInternal(Key));
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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} // UE::DerivedData::Private
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