Files
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents
sebastien lussier 825738d91d MeshModelingToolset - Render Capture: Use of the fallback material could be captured in some cases, as the first render could potentially trigger shader(s) compilation.
* After the render, test if there are assets pending compilation. If so, wait for compilation to complete and restart the scene capture.
#rb matija.kecman, ryan.schmidt

[CL 27593647 by sebastien lussier in ue5-main branch]
2023-09-05 08:42:15 -04:00
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