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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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821fc0cdac77a14d9223bcc0b737a46fd00342ac
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule
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stephen holmes 97766341ea Refactored FSructView and FConstStructView as per recent meetings. Both are now const correct in the same way TArrayView and TArrayConstView are (ie const FStructView and const FConstStructView) the view can not point at another view.
Also removed the Mutable named functions and replaced with the constness being part of the template.

#preflight 63ea4fbaec50523134d85665

[CL 24197313 by stephen holmes in ue5-main branch]
2023-02-13 20:06:02 -05:00
..
Private
Refactored FSructView and FConstStructView as per recent meetings. Both are now const correct in the same way TArrayView and TArrayConstView are (ie const FStructView and const FConstStructView) the view can not point at another view.
2023-02-13 20:06:02 -05:00
Public
Refactored FSructView and FConstStructView as per recent meetings. Both are now const correct in the same way TArrayView and TArrayConstView are (ie const FStructView and const FConstStructView) the view can not point at another view.
2023-02-13 20:06:02 -05:00
StateTreeModule.Build.cs
StateTree: Allow to bind to deep property paths (including arrays and instanced struct/object)
2023-02-10 07:22:48 -05:00
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