Files
UnrealEngineUWP/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools.Build.cs
Dmitry Rekman e21710cba4 Minor changes to MCPP, nvTT, nvTriStrip.
- Fixes/additions to compile on Linux (including CMakeLists.txt)

#codereview Josh.Adams, Michael.Trepka, Graeme.Thornton

[CL 2234946 by Dmitry Rekman in Main branch]
2014-07-28 16:31:02 -04:00

54 lines
2.0 KiB
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class nvTextureTools : ModuleRules
{
public nvTextureTools(TargetInfo Target)
{
Type = ModuleType.External;
string nvttPath = UEBuildConfiguration.UEThirdPartySourceDirectory + "nvTextureTools/nvTextureTools-2.0.8/";
string nvttLibPath = nvttPath + "lib";
PublicIncludePaths.Add(nvttPath + "src/src");
if (Target.Platform == UnrealTargetPlatform.Win64)
{
nvttLibPath += ("/Win64/VS" + WindowsPlatform.GetVisualStudioCompilerVersionName());
PublicLibraryPaths.Add(nvttLibPath);
PublicAdditionalLibraries.Add("nvtt_64.lib");
PublicDelayLoadDLLs.Add("nvtt_64.dll");
}
else if (Target.Platform == UnrealTargetPlatform.Win32)
{
nvttLibPath += ("/Win32/VS" + WindowsPlatform.GetVisualStudioCompilerVersionName());
PublicLibraryPaths.Add(nvttLibPath);
PublicAdditionalLibraries.Add("nvtt.lib");
PublicDelayLoadDLLs.Add("nvtt.dll");
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
PublicAdditionalLibraries.Add(nvttPath + "lib/Mac/libnvcore.dylib");
PublicAdditionalLibraries.Add(nvttPath + "lib/Mac/libnvimage.dylib");
PublicAdditionalLibraries.Add(nvttPath + "lib/Mac/libnvmath.dylib");
PublicAdditionalLibraries.Add(nvttPath + "lib/Mac/libnvtt.dylib");
PublicAdditionalLibraries.Add(nvttPath + "lib/Mac/libsquish.a");
}
else if (Target.Platform == UnrealTargetPlatform.Linux)
{
PublicAdditionalLibraries.Add(nvttPath + "lib/Linux/x86_64-unknown-linux-gnu/libnvcore.so");
PublicAdditionalLibraries.Add(nvttPath + "lib/Linux/x86_64-unknown-linux-gnu/libnvimage.so");
PublicAdditionalLibraries.Add(nvttPath + "lib/Linux/x86_64-unknown-linux-gnu/libnvmath.so");
PublicAdditionalLibraries.Add(nvttPath + "lib/Linux/x86_64-unknown-linux-gnu/libnvtt.so");
PublicAdditionalLibraries.Add(nvttPath + "lib/Linux/x86_64-unknown-linux-gnu/libsquish.a");
}
}
}