Files
UnrealEngineUWP/Engine/Source/ThirdParty/jemalloc/jemalloc.Build.cs
Dmitry Rekman 415182b460 Update jemalloc to 3.6.0 and simplified dir structure.
- Now supplying .a and .so for monolithic and modular builds.
- No more "drop-in" version.
- Simplistic script with configure options.

[CL 2132839 by Dmitry Rekman in Main branch]
2014-07-03 19:44:54 -04:00

28 lines
988 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class jemalloc : ModuleRules
{
public jemalloc(TargetInfo Target)
{
Type = ModuleType.External;
if (Target.Platform == UnrealTargetPlatform.Linux)
{
// includes may differ depending on target platform
PublicIncludePaths.Add(UEBuildConfiguration.UEThirdPartySourceDirectory + "jemalloc/include/Linux/" + Target.Architecture);
if (Target.IsMonolithic)
{
PublicAdditionalLibraries.Add(UEBuildConfiguration.UEThirdPartySourceDirectory + "jemalloc/lib/Linux/" + Target.Architecture + "/libjemalloc.a");
}
else
{
PublicLibraryPaths.Add(UEBuildConfiguration.UEThirdPartySourceDirectory + "jemalloc/lib/Linux/" + Target.Architecture);
PublicAdditionalLibraries.Add("jemalloc");
}
Definitions.Add("PLATFORM_SUPPORTS_JEMALLOC=1");
}
}
}