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UnrealEngineUWP/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h
2014-03-14 14:13:41 -04:00

14 lines
414 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
// Can't be #pragma once because other modules may define PACKAGE_SCOPE
// Intended to be the last include in an exported class definition
// Properly defines some members as "public to the module" vs "private to the consumer/user"
#undef PACKAGE_SCOPE
#ifdef SOCKETS_PACKAGE
#define PACKAGE_SCOPE public
#else
#define PACKAGE_SCOPE protected
#endif