Files
UnrealEngineUWP/Engine/Source/Runtime/Navmesh/Navmesh.Build.cs
Ben Zeigler 3f7149bdb0 Merging using UE4-Fortnite-To-UE4 Up to Changelist #2080066
[CL 2082174 by Ben Zeigler in Main branch]
2014-05-22 14:14:52 -04:00

16 lines
378 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Navmesh : ModuleRules
{
public Navmesh(TargetInfo Target)
{
PublicIncludePaths.Add("Runtime/Navmesh/Public");
PrivateIncludePaths.Add("Runtime/Navmesh/Private");
PrivateDependencyModuleNames.AddRange(new string[] { "Core" });
}
}
}