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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP/Engine/Source/Runtime/MovieSceneCore/Classes
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Matt Kuhlenschmidt ebcbdd05bb UMG - Animations now only evaluate the parts of multi-component curves (e.g, margin, color, vector) which have keys. If a curve has no keys the current value of the field is not changed
[CL 2234836 by Matt Kuhlenschmidt in Main branch]
2014-07-28 15:15:42 -04:00
..
MovieScene.h
Cleaned up runtime UFunction bindings on all property tracks. Eliminated setting properties directly
2014-06-20 16:34:03 -04:00
MovieSceneBindings.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
MovieScenePropertyTrack.h
UMG - Animations now only evaluate the parts of multi-component curves (e.g, margin, color, vector) which have keys. If a curve has no keys the current value of the field is not changed
2014-07-28 15:15:42 -04:00
MovieSceneSection.h
UMG Sequencer keying:
2014-07-24 23:52:28 -04:00
MovieSceneTrack.h
Moved a few Sequencer files around and refactored a bit to properly support new track types added from other modules
2014-06-18 14:57:34 -04:00
RuntimeMovieScenePlayer.h
UMG - Animations are now saved and can be played at runtime
2014-07-17 17:30:58 -04:00
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