Files
UnrealEngineUWP/Engine/Source/Runtime/HTML5/Simulator/HTML5Win32/Private/RawData.h
2014-03-14 14:13:41 -04:00

22 lines
309 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
struct FSocketRawData
{
SOCKET socket;
};
struct FInternetAddrRawData
{
sockaddr_in Addr;
FInternetAddrRawData()
{
memset( &Addr, 0, sizeof sockaddr_in);
Addr.sin_family = AF_INET;
}
};
typedef __int32 SOCKLEN;