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UnrealEngineUWP
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81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP
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Engine
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Source
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Runtime
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EngineSettings
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Classes
History
Marc Audy
3e05320b3c
GameInstance v1.0 - Provides a game extendable instance object which exists for the duration of the lifetime of a game instance (PIE session or standalone game). This object can be used to manage game state, own objects that should exist across worlds, and own data that wishes to persist across level transitions.
...
Replaces ShooterGameKing in ShooterGame. [CL 2220826 by Marc Audy in Main branch]
2014-07-16 12:15:25 -04:00
..
ConsoleSettings.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
GameMapsSettings.h
GameInstance v1.0 - Provides a game extendable instance object which exists for the duration of the lifetime of a game instance (PIE session or standalone game). This object can be used to manage game state, own objects that should exist across worlds, and own data that wishes to persist across level transitions.
2014-07-16 12:15:25 -04:00
GameNetworkManagerSettings.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
GameSessionSettings.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
GeneralEngineSettings.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
GeneralProjectSettings.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
HudSettings.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00