Files
UnrealEngineUWP/Engine/Source/Runtime/EngineMessages/EngineMessages.Build.cs
Max Preussner 92681db7bc fixed incorrect private include path
[CL 2105664 by Max Preussner in Main branch]
2014-06-14 14:18:14 -04:00

32 lines
493 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class EngineMessages : ModuleRules
{
public EngineMessages(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/EngineMessages/Private",
}
);
}
}
}