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In contrast to the previous system, this does not require special-casing for Rocket builds and will work correctly for nightlies and other out-of-band releases. It also removes the requirement for games to adhere to a strict format of version string on Windows for the editor to be able to load them, since the new data is injected indepdendently of the default resource by UBT. #codereview Robert.Manuszewski, Michael.Trepka [CL 2111949 by Ben Marsh in Main branch]