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81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Modules
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Marcus Wassmer 07fd4b83b0 Non monolithic projects will load AutoSDK environment properly.
#codereview Josh.Adams, dmitry.rekman, michael.trepka, ben.marsh

[CL 2227662 by Marcus Wassmer in Main branch]
2014-07-22 17:59:23 -04:00
..
Boilerplate
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
ModuleInterface.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
ModuleManager.h
Non monolithic projects will load AutoSDK environment properly.
2014-07-22 17:59:23 -04:00
ModuleVersion.h
Add concept of an 'API version' for modules, which is used for determining compatibility of DLLs. By default, the API version is the current changelist number, but can be set to previous changelists when making hotfixes. The API version number is stored in a special resource section for DLLs on Windows, and in the current-version field for dylibs on Mac.
2014-06-20 13:02:34 -04:00
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