You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
TTP# 340272 - IME crash when typing Korean in the Description TextBlock of SSourceControlSubmitWidget - FWindowsTextInputMethodSystem::Initialize now checks if an IME is active when it's called, and will update the active IME state appropriately. - Changed TSF to use AssociateFocus rather than SetFocus to fix some issues where the IME would become active incorrectly when the window focus was changed. - Some belt-and-braces fixes for the IMM based code path (which was what was showing the crash, even though a TSF based IME was active). #codereview Saul.Abreu, Max.Preussner [CL 2251530 by Jamie Dale in Main branch]