Files
UnrealEngineUWP/Engine/Source/Runtime/Analytics/AnalyticsMulticast/Public/AnalyticsMulticast.h
Jaroslaw Palczynski ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00

77 lines
3.0 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IAnalyticsProviderModule.h"
#include "Core.h"
class IAnalyticsProvider;
/**
* Exposes a multicast provider that multicasts analytics events to multiple providers.
* Configured using a comma separated list of provider modules. Each module then uses
* The supplied configuration delegate to configure itself.
*/
class FAnalyticsMulticast : public IAnalyticsProviderModule
{
//--------------------------------------------------------------------------
// Module functionality
//--------------------------------------------------------------------------
public:
/**
* Singleton-like access to this module's interface. This is just for convenience!
* Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
*
* @return Returns singleton instance, loading the module on demand if needed
*/
static inline FAnalyticsMulticast& Get()
{
return FModuleManager::LoadModuleChecked< FAnalyticsMulticast >( "AnalyticsMulticast" );
}
//--------------------------------------------------------------------------
// Configuration functionality
//--------------------------------------------------------------------------
public:
/**
* Defines required configuration values for multicast analytics provider.
* Basically, you provide a list of provider modules that define the providers you want
* to multicast events to. Beyond that, each provider module created will use the
* provided configuration delegate to configure itself, so that configuration delegate
* must be able to configure each specific provider as well (see CreateAnalyticsProvider function below).
*/
struct Config
{
/** Comma separated list of analytics provider modules */
FString ProviderModuleNames;
/** KeyName required for APIKey configuration. */
static FString GetKeyNameForProviderModuleNames() { return TEXT("ProviderModuleNames"); }
};
//--------------------------------------------------------------------------
// provider factory functions
//--------------------------------------------------------------------------
public:
/**
* IAnalyticsProviderModule interface.
* Creates the analytics provider given a configuration delegate.
* The keys required exactly match the field names in the Config object.
*
* When a particular provider module is loaded, it will create an instance and use the
* provided Configuration delegate to configure each provider.
*/
virtual TSharedPtr<IAnalyticsProvider> CreateAnalyticsProvider(const FAnalytics::FProviderConfigurationDelegate& GetConfigValue) const;
/**
* Construct an analytics provider directly from a config object (and a delegate to provide configuration to each configured provider).
*/
virtual TSharedPtr<IAnalyticsProvider> CreateAnalyticsProvider(const Config& ConfigValues, const FAnalytics::FProviderConfigurationDelegate& GetConfigValue) const;
private:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};