Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVS/ProfileManager.cs
2014-03-14 14:13:41 -04:00

45 lines
1.0 KiB
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
namespace UnrealVS
{
// GUID for this class.
[Guid(GuidList.UnrealVSPackageManString)]
class ProfileManager : Component, IProfileManager
{
public void SaveSettingsToXml(IVsSettingsWriter writer)
{
throw new NotImplementedException();
}
public void LoadSettingsFromXml(IVsSettingsReader reader)
{
throw new NotImplementedException();
}
public void SaveSettingsToStorage()
{
throw new NotImplementedException();
}
public void LoadSettingsFromStorage()
{
throw new NotImplementedException();
}
public void ResetSettings()
{
throw new NotImplementedException();
}
}
}