Files
UnrealEngineUWP/Engine/Source/Programs/UnrealDocTool/MarkdownMode
UnrealBot 824e0d41b9 Code snapshot for CL 2059689
[CL 2061388 in Main branch]
2014-05-01 16:32:41 -04:00
..
2014-05-01 16:32:41 -04:00
2014-05-01 16:32:41 -04:00

Markdown Mode for Visual Studio 2010

To open the MarkdownMode project you have to have installed Visual Studio 2010 SDK (http://www.microsoft.com/en-us/download/confirmation.aspx?id=2680) or Visual Studio 2010 SP1 SDK (http://www.microsoft.com/en-us/download/confirmation.aspx?id=21835).

This is a VS 2010 extension for editing Markdown files. It has (or is planned to have) a number of features to help users write Markdown files, and I use it for writing my blog.

Here is a screenshot: Markdown preview tool window, editing the Markdown Part 2 article

Here are the existing features:

  • Markdown colorization, a classifier built on MarkdownSharp that understands Markdown syntax.
  • Preview tool window, so you can see live updates of what you are typing
  • HTML colorization, for regular HTML elements (that Markdown will just pass through to the output).

Markdown.cs is released under the MIT license, which can be found in that file, as it is a derivative work of MarkdownSharp.

All other source code is released under the Ms-PL license.

Thanks to John Gruber for giving me permission to use the term Markdown in reference to this extension.