Files
UnrealEngineUWP/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Build.cs
Michael Trepka 5b646dd288 New version of UE4EditorServices (Mac tool for opening uproject files etc.)
[CL 2046760 by Michael Trepka in Main branch]
2014-04-23 18:59:02 -04:00

15 lines
458 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UE4EditorServices : ModuleRules
{
public UE4EditorServices(TargetInfo Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PublicIncludePaths.Add("Runtime/Launch/Private"); // Yuck. Required for RequiredProgramMainCPPInclude.h. (Also yuck).
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Projects", "DesktopPlatform" });
}
}