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- Added InternationalizationExportSettings UObject to use to serialize to a file for the InternationalizationExportCommandlet - Fixed "Export to .po" to only export the currently loaded project & language combination, to a file the user can now specify [CL 2047342 by Joe Conley in Main branch]
10 lines
298 B
C++
10 lines
298 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "TranslationEditorPrivatePCH.h"
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#include "InternationalizationExportSettings.h"
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UInternationalizationExportSettings::UInternationalizationExportSettings(const class FPostConstructInitializeProperties& PCIP)
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: Super(PCIP)
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{
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} |