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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP/Engine/Source/Editor/SoundCueEditor/Private
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Jaroslaw Palczynski ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
..
SoundCueEditor.cpp
Allowed configuration of graph state decorations to disable PIE and read only decorations
2014-06-09 11:12:17 -04:00
SoundCueEditor.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SoundCueEditorModule.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SoundCueEditorUtilities.cpp
Remove LatentActionManager.h, Scene.h, NetSerialization.h, Interface_AssetUserData.h and all SoundNode classes from Engine.h
2014-05-29 16:47:05 -04:00
SSoundCuePalette.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SSoundCuePalette.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
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