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33 lines
977 B
C++
33 lines
977 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Toolkits/IToolkitHost.h"
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/**
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* Public interface to SLevelEditor
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*/
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class ILevelEditor : public SCompoundWidget, public IToolkitHost
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{
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public:
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/** Summons a context menu for this level editor at the mouse cursor's location */
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virtual void SummonLevelViewportContextMenu() = 0;
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/** Returns a list of all of the toolkits that are currently hosted by this toolkit host */
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virtual const TArray< TSharedPtr< IToolkit > >& GetHostedToolkits() const = 0;
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/** Gets an array of all viewports in this level editor */
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virtual TArray< TSharedPtr< ILevelViewport > > GetViewports() const = 0;
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/** Get the thumbnail pool used by this level editor */
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virtual TSharedPtr< class FAssetThumbnailPool > GetThumbnailPool() const = 0;
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/** Append commands to the command list for the level editor */
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virtual void AppendCommands( const TSharedRef<FUICommandList>& InCommandsToAppend ) = 0;
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};
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