Files
UnrealEngineUWP/Engine/Source/Editor/IntroTutorials/Private/InteractivityData.h
Michael Noland b6e9810498 Editor: Convert IntroTutorials to a module so other plugins can reference it
[CL 2116088 by Michael Noland in Main branch]
2014-06-24 20:14:23 -04:00

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C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/** Function for populating interactivity data with tutorials */
void PopulateInteractivityData(TSharedPtr<FInteractiveTutorials> InteractiveTutorials);