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#TTP 312311 - ROCKET: TASK: Add a "Documentation Node" #Branch UE4 #Proj BlueprintGraph, EdGraph, Kismet, KismetCompiler, GraphEditor, Documentation, EditorStyle #Change Updated UEdGraphSchema to include an interface call to retrieve an FEdGraphSchemaAction to create documentation nodes. At this point only the K2 interfaces implement this. #Change Updated UEdGraphSchema_K2 to include a call to retrieve an FEdGraphSchemaAction to create documentation nodes. This is used to add the actions to the blueprint palette and context menus. #Add Added FEdGraphSchemaAction_K2AddDocumentation in EdGraphSchema_K2_Actions.h/cpp to implement the calls in UEdGraphSchema to create documenation nodes from palette and context menus. #Change Modified FK2ActionMenuBuilder to provide a static call to create a documentation action in the same style as the comment. Additionally added calls to FK2ActionMenuBuilder::GetPaletteActions and FK2ActionMenuBuilder::GetContextAllowedNodeTypes to call this to add entries in the palette and context menus. #Add Added a new Brush GraphEditor.Documentation_16x, for the context menu icon in SlateEditorStyle.cpp. #Change Modified GetPaletteItemIcon in SBlueprintPalette.cpp to return the new icon for the DocumentationNode #Change Modified FKismetCompilerContext::IsNodePure to include the Documentaton node in the drop through ensure test to prevent asserts on compling if a documentation node is present. #Change Added an entry for Documentation node in FNodeFactory::CreateNodeWidget. #Change Modified IDocumentationPage interface to provide the ability to provide a TextWrapAt Attribute so this can be set before creating excerpt content if desired. #Change Modified the UDNParser to control text wrap at values in the created widgets using a float Attribute WrapAt, Added a set call in the DocumentationPage and made the default behaviour mimic the code it replaced. #Add Added the class UEdGraphNode_Documentation implemented in EdGraphNode_Documentation.h and UEdGraph.cpp, this is the UObject implementation for the documentation nodes. #Add Added the class SGraphNodeDocumentation as the GraphPanel implementation of the EdGraphNode_Documentation. #Change Moved the resizable code from SGraphNodeComment into a SGraphNodeResizable and changed SGraphNodeComment and SGraphNodeDocumentation inherit from it to avoid duplicating code. #Change Added a documentation specific details customisation so the excerpts can be displayed as combo button. #Change Added FBlueprintDocumentationDetails into BlueprintDetailsCustomization.h/cpp to handle the user interaction with the documentation node in the BP Editor. ReviewedBy Chris.Wood, Mike.Beach [CL 2247425 by Ben Cosh in Main branch]
65 lines
2.4 KiB
C++
65 lines
2.4 KiB
C++
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class IDocumentationPage;
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class SGraphNodeDocumentation : public SGraphNodeResizable
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{
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public:
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SLATE_BEGIN_ARGS(SGraphNodeDocumentation){}
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SLATE_END_ARGS()
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// Begin SPanel Interface
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virtual FVector2D ComputeDesiredSize() const override;
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// End SPanel interface
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// Begin SWidget Interface
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void Construct( const FArguments& InArgs, UEdGraphNode* InNode );
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virtual FReply OnMouseWheel( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent );
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virtual bool OnHitTest( const FGeometry& MyGeometry, FVector2D InAbsoluteCursorPosition ) override;
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virtual void Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) override;
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// End SWidget Interface
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// Begin SGraphNodeResizable Interface
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virtual FVector2D GetNodeMinimumSize() const override;
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virtual FVector2D GetNodeMaximumSize() const override;
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virtual float GetTitleBarHeight() const override;
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virtual FSlateRect GetHitTestingBorder( float InverseZoomFactor ) const override;
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// End SGraphNodeResizable Interface
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protected:
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// Begin SGraphNode Interface
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virtual void UpdateGraphNode() override;
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virtual bool IsNameReadOnly () const override { return false; }
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// End SGraphNode Interface
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/** Create documentation page from link and excerpt */
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TSharedPtr<SWidget> CreateDocumentationPage();
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/** Returns the width the documentation content must adhere to, used as a delegate in child widgets */
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FOptionalSize GetContentWidth() const;
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/** Returns the height the documentation content must adhere to, used as a delegate in child widgets */
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FOptionalSize GetContentHeight() const;
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/** Returns the child widget text wrapat size, used as a delegate during creation of documentation page */
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float GetDocumentationWrapWidth() const;
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/** Returns the current child widgets visibility for hit testing */
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EVisibility GetWidgetVisibility() const;
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private:
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/** Node Title Bar */
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TSharedPtr<SWidget> TitleBar;
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/** Documentation excerpt maximum page size */
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FVector2D DocumentationSize;
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/** Content Widget with the desired size being managed */
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TSharedPtr<SWidget> ContentWidget;
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/** Tracks if child widgets are availble to hit test against */
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EVisibility ChildWidgetVisibility;
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/** Cached Documentation Link */
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FString CachedDocumentationLink;
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/** Cached Documentation Excerpt */
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FString CachedDocumentationExcerpt;
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};
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