Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
81bdee57d5bcceb3dcb65cfade052d58d1e35a02
UnrealEngineUWP/Engine/Source/Editor/GameplayAbilitiesEditor
History
Fred Kimberley 4293c84411 Update asset type actions for GameplayAbilitiesBlueprint to inherit from Blueprint and not Base.
Fixes a bug where diffs of GameplayAbilitiesBlueprints use a text diff instead of the visual diff used by blueprints.

[CL 2245559 by Fred Kimberley in Main branch]
2014-08-06 10:36:15 -04:00
..
Classes
Adding a new method to graph nodes that determines if that node is compatible with certain graphs (split out functionality from CanPasteHere() so we can leverage it in the new blueprint menu system).
2014-08-04 12:39:34 -04:00
Private
Update asset type actions for GameplayAbilitiesBlueprint to inherit from Blueprint and not Base.
2014-08-06 10:36:15 -04:00
Public
remove default event graph from gameplay ability blueprints
2014-07-08 18:58:12 -04:00
GameplayAbilitiesEditor.Build.cs
Update asset type actions for GameplayAbilitiesBlueprint to inherit from Blueprint and not Base.
2014-08-06 10:36:15 -04:00
Powered by Gitea Page: 321ms Template: 19ms
English
English
Licenses API