Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.h
2014-04-02 18:09:23 -04:00

43 lines
1.1 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
SDeviceProfileEditorSingleProfileView.h: Declares the SDeviceProfileEditorSingleProfileView class.
=============================================================================*/
#pragma once
#define LOCTEXT_NAMESPACE "DeviceProfileEditorSingleProfileView"
/**
* Slate widget to allow users to select device profiles
*/
class SDeviceProfileEditorSingleProfileView : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SDeviceProfileEditorSingleProfileView) {}
SLATE_DEFAULT_SLOT( FArguments, Content )
SLATE_END_ARGS()
/** Constructs this widget with InArgs */
void Construct( const FArguments& InArgs, TWeakObjectPtr< UDeviceProfile > InDeviceProfile );
/** Destructor */
~SDeviceProfileEditorSingleProfileView(){}
private:
// The profile selected from the current list
TWeakObjectPtr< UDeviceProfile > EditingProfile;
// Holds the details view.
TSharedPtr<IDetailsView> SettingsView;
};
#undef LOCTEXT_NAMESPACE