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160 lines
4.7 KiB
C++
160 lines
4.7 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "BlueprintGraphPrivatePCH.h"
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#include "K2Node_SetFieldsInStruct.h"
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#include "MakeStructHandler.h"
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#include "CompilerResultsLog.h"
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#define LOCTEXT_NAMESPACE "K2Node_MakeStruct"
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struct SetFieldsInStructHelper
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{
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static const TCHAR* StructRefPinName()
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{
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return TEXT("StructRef");
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}
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};
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class FKCHandler_SetFieldsInStruct : public FKCHandler_MakeStruct
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{
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public:
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FKCHandler_SetFieldsInStruct(FKismetCompilerContext& InCompilerContext) : FKCHandler_MakeStruct(InCompilerContext) {}
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virtual UEdGraphPin* FindStructPinChecked(UEdGraphNode* InNode) const override
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{
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check(CastChecked<UK2Node_SetFieldsInStruct>(InNode));
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UEdGraphPin* FoundPin = InNode->FindPinChecked(SetFieldsInStructHelper::StructRefPinName());
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check(EGPD_Input == FoundPin->Direction);
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return FoundPin;
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}
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};
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UK2Node_SetFieldsInStruct::UK2Node_SetFieldsInStruct(const class FPostConstructInitializeProperties& PCIP)
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: Super(PCIP)
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{
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}
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void UK2Node_SetFieldsInStruct::AllocateDefaultPins()
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{
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const UEdGraphSchema_K2* Schema = GetDefault<UEdGraphSchema_K2>();
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if (Schema && StructType)
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{
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CreatePin(EGPD_Input, Schema->PC_Exec, TEXT(""), NULL, false, false, Schema->PN_Execute);
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CreatePin(EGPD_Output, Schema->PC_Exec, TEXT(""), NULL, false, false, Schema->PN_Then);
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CreatePin(EGPD_Input, Schema->PC_Struct, TEXT(""), StructType, false, true, SetFieldsInStructHelper::StructRefPinName());
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{
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FStructOnScope StructOnScope(Cast<UScriptStruct>(StructType));
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FMakeStructPinManager OptionalPinManager(StructOnScope.GetStructMemory());
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OptionalPinManager.RebuildPropertyList(ShowPinForProperties, StructType);
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OptionalPinManager.CreateVisiblePins(ShowPinForProperties, StructType, EGPD_Input, this);
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}
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}
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}
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FText UK2Node_SetFieldsInStruct::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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FFormatNamedArguments Args;
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Args.Add(TEXT("StructName"), FText::FromString(StructType ? StructType->GetName() : FString()));
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return FText::Format(LOCTEXT("SetFieldsInStructNodeTitle", "Set members in {StructName}"), Args);
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}
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FString UK2Node_SetFieldsInStruct::GetTooltip() const
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{
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return FString::Printf(
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*LOCTEXT("SetFieldsInStruct_Tooltip", "Adds a node that modifies a '%s'").ToString(),
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*(StructType ? StructType->GetName() : FString())
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);
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}
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FName UK2Node_SetFieldsInStruct::GetPaletteIcon(FLinearColor& OutColor) const
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{
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return UK2Node_Variable::GetPaletteIcon(OutColor);
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}
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void UK2Node_SetFieldsInStruct::ValidateNodeDuringCompilation(FCompilerResultsLog& MessageLog) const
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{
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Super::ValidateNodeDuringCompilation(MessageLog);
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if (UEdGraphPin* FoundPin = FindPinChecked(SetFieldsInStructHelper::StructRefPinName()))
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{
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if (FoundPin->LinkedTo.Num() <= 0)
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{
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FText ErrorMessage = LOCTEXT("SetStructFields_NoStructRefError", "The @@ pin must be connected to the struct that you wish to set.");
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MessageLog.Error(*ErrorMessage.ToString(), FoundPin);
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}
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}
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}
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FNodeHandlingFunctor* UK2Node_SetFieldsInStruct::CreateNodeHandler(class FKismetCompilerContext& CompilerContext) const
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{
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return new FKCHandler_SetFieldsInStruct(CompilerContext);
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}
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bool UK2Node_SetFieldsInStruct::ShowCustomPinActions(const UEdGraphPin* Pin, bool bIgnorePinsNum)
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{
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const int32 MinimalPinsNum = 4;
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const UEdGraphSchema_K2* Schema = GetDefault<UEdGraphSchema_K2>();
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const auto Node = Pin ? Cast<const UK2Node_SetFieldsInStruct>(Pin->GetOwningNodeUnchecked()) : NULL;
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return Node
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&& ((Node->Pins.Num() > MinimalPinsNum) || bIgnorePinsNum)
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&& (EGPD_Input == Pin->Direction)
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&& (Pin->PinName != SetFieldsInStructHelper::StructRefPinName())
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&& !Schema->IsMetaPin(*Pin);
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}
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void UK2Node_SetFieldsInStruct::RemoveFieldPins(const UEdGraphPin* Pin, EPinsToRemove Selection)
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{
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if (ShowCustomPinActions(Pin, false) && (Pin->GetOwningNodeUnchecked() == this))
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{
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bool bWasChanged = false;
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for (FOptionalPinFromProperty& OptionalProperty : ShowPinForProperties)
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{
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const bool bHide = ((Pin->PinName == OptionalProperty.PropertyName.ToString()) == (Selection == EPinsToRemove::GivenPin));
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if (OptionalProperty.bShowPin && bHide)
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{
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bWasChanged = true;
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OptionalProperty.bShowPin = false;
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}
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}
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if (bWasChanged)
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{
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ReconstructNode();
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}
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}
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}
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bool UK2Node_SetFieldsInStruct::AllPinsAreShown() const
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{
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for (const FOptionalPinFromProperty& OptionalProperty : ShowPinForProperties)
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{
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if (!OptionalProperty.bShowPin)
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{
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return false;
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}
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}
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return true;
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}
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void UK2Node_SetFieldsInStruct::RestoreAllPins()
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{
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bool bWasChanged = false;
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for (FOptionalPinFromProperty& OptionalProperty : ShowPinForProperties)
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{
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if (!OptionalProperty.bShowPin)
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{
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bWasChanged = true;
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OptionalProperty.bShowPin = true;
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}
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}
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if (bWasChanged)
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{
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ReconstructNode();
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}
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}
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#undef LOCTEXT_NAMESPACE |