Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp

11 lines
250 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "BlueprintGraphPrivatePCH.h"
#include "K2Node_DeadClass.h"
UK2Node_DeadClass::UK2Node_DeadClass(const class FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
return;
}