Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h
Laurent Delayen a377ef0cf4 Dev to Main from cl #2110143
[CL 2118596 by Laurent Delayen in Main branch]
2014-06-26 17:26:58 -04:00

19 lines
437 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class ILogVisualizer
{
public:
/** Virtual destructor */
virtual ~ILogVisualizer() {}
/** spawns LogVisualizer's UI */
virtual void SummonUI(UWorld* InWorld) = 0;
/** closes LogVisualizer's UI */
virtual void CloseUI(UWorld* InWorld) = 0;
/** checks if we have LogVisualizer UI opened for given World */
virtual bool IsOpenUI(UWorld* InWorld) = 0;
};