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22 lines
480 B
C++
22 lines
480 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Core.h"
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#include "ModuleInterface.h"
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#include "Slate.h"
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#include "EditorStyle.h"
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class FGammaUI : public IModuleInterface
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{
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public:
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// IModuleInterface implementation.
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virtual void StartupModule();
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virtual void ShutdownModule();
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/** @return a pointer to the Gamma UI panel; invalid pointer if one has already been allocated */
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virtual TSharedPtr< class SWidget > GetGammaUIPanel();
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};
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