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UnrealEngineUWP/Engine/Shaders/PostProcessVisualizeGBuffer.usf
Brian Karis c786202246 Renamed Material Lighting Model to Material Shading Model.
[CL 2089198 by Brian Karis in Main branch]
2014-05-30 07:55:38 -04:00

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
PostProcessVisualizeGBuffer.usf: PostProcessing shader to visualize the GBuffer
=============================================================================*/
#include "Common.usf"
#include "PostProcessCommon.usf"
/** Main pixel shader function */
void MainPS(float4 UVAndScreenPos : TEXCOORD0, out float4 OutColor : SV_Target0)
{
OutColor = 0;
}