Files
UnrealEngineUWP/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/SoundModImporter.Build.cs
Marc Audy 9485292ab7 SoundMod plugin
[CL 2104761 by Marc Audy in Main branch]
2014-06-13 13:30:37 -04:00

42 lines
742 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SoundModImporter : ModuleRules
{
public SoundModImporter(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"Slate",
"SoundMod",
"UnrealEd"
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
Definitions.AddRange(
new string[] {
"BUILDING_STATIC"
}
);
// Link with managed Perforce wrapper assemblies
AddThirdPartyPrivateStaticDependencies(Target, "coremod");
}
}