Files
UnrealEngineUWP/Engine/Config/BaseEditorGameAgnostic.ini
Mike Fricker 034690e8ec Web camera mirroring support for Twitch
- If your web camera requires vertical mirroring, we'll do that automatically now
- For editor streaming, you can now customize horizontal mirroring in the Live Streaming preferences
- For game streaming, you can select whether to mirror horizontally using the new pin on the "Start Broadcasting Game" node

Slate
- Slate brushes now support mirroring (none, horizontal, vertical, or both)

TTP 340769
#codereview matt.kuhlenschmidt

[CL 2220564 by Mike Fricker in Main branch]
2014-07-16 07:43:42 -04:00

18 lines
523 B
INI

[/Script/UnrealEd.EditorGameAgnosticSettings]
[/Script/NewsFeed.NewsFeedSettings]
CdnSourceUrl="http://cdn.unrealengine.com/newsfeed/[[Culture]]/index.json"
LocalSourcePath="Editor/NewsFeed/[[Culture]]/"
Source=NEWSFEED_Cdn
MaxItemsToShow=10
ShowOnlyUnreadItems=True
[/Script/EditorLiveStreaming.EditorLiveStreamingSettings]
FrameRate=30
ScreenScaling=0.75
bPrimaryMonitorOnly=true
bEnableWebCam=true
WebCamResolution=Normal_640x480
bMirrorWebCamImage=false
bCaptureAudioFromComputer=true
bCaptureAudioFromMicrophone=true