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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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817414d35a23223eb57b970ea3600a2c0bb4d3db
UnrealEngineUWP/Engine/Source/Developer/LauncherServices/Public
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Ben Marsh beb4519169 Rename EBuildConfigurations::Type to EBuildConfiguration.
#rb none

[CL 7937697 by Ben Marsh in Dev-Build branch]
2019-08-09 17:35:36 -04:00
..
GameProjectHelper.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
ILauncher.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
ILauncherDeviceGroup.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
ILauncherProfile.h
Rename EBuildConfigurations::Type to EBuildConfiguration.
2019-08-09 17:35:36 -04:00
ILauncherProfileLaunchRole.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
ILauncherProfileManager.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
ILauncherServicesModule.h
Unified the code used by the editor and project launcher, to fix incorrect editor executable being used for cooking when using the project launcher.
2019-06-19 10:47:44 -04:00
ILauncherTask.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
ILauncherWorker.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
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